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Dungeons & PvEIntermediateNeeds reviewLast updated May 15, 20267 min read

Solo Randomized Dungeon Farming

Farm T6 red-zone solo dungeons near Martlock for roughly 300 Master's Runes, ~90 souls, and leather per hour at a steady clear pace (closer to ~400 runes / ~120 souls in black zones). Yellow zones are for learning; red zones pay more but full-loot deaths cut take-home. Use the calculator for after-tax loot minus modeled kit losses.

Est. take-home / hour (after tax)

95,644 silver

Before tax: 105,180 silver/hr

All skill levels (after tax): 72k - 133k/hr

Gross output

146,700

Your skill level

T6 red solo RDs (~400 runes/hr). Calculator models ~0.08 full-kit deaths/hr.

Recommended Gear

Loadout for Red zones

Red Zone Build

T6 Bloodletter build for red-zone solo RDs; matches calculator loot and death-cost tab.

Armor & Weapons

Head
Main Hand
Armor
Shoes

Cape, Bag & Mount

Cape

Consumables

×2
Potion
×2
Food

Also Bring

×1
Major Energy Potion
Item details
  • Adept's Scholar Cowl · 15,000 silver · Energy regen
  • Master's Mercenary Jacket · 72,000 silver · Stronger defense
  • Master's Soldier Boots · 42,000 silver · Gap close
  • Master's Bloodletter · 82,000 silver · Lifesteal + mobility
  • Adept's Thetford Cape · 37,600 silver · Chain Lightning burst
  • Mutton Stew ×2 · 1,960 silver · +damage
  • Major Healing Potion ×2 · 7,240 silver · Sustain
  • Major Energy Potion · 2,800 silver · Ability energy
Loadout market value260,600 silver

Includes consumables: 12,000

Gear: 248,600 · Consumables: 12,000

Profit breakdown

Calculated from 1-hour output at Red zones yield. Estimated snapshot prices. Updated Jun 13, 2026, 12:49 PM.

1-Hour Output (sell value)

ItemQty/hrUnitValue
Master's Rune
300est.14042,000
Master's Soul
90est.72064,800
Hardened Leather
19est.2,10039,900

Gross output: 146,700 silver

1-Hour Input Costs

ItemQty/hrUnitValue
Adept's Scholar Cowl (kit replacement)
0.08est.18,0001,440
Master's Mercenary Jacket (kit replacement)
0.08est.82,0006,560
Master's Soldier Boots (kit replacement)
0.08est.48,0003,840
Master's Bloodletter (kit replacement)
0.08est.95,0007,600
Adept's Thetford Cape (kit replacement)
0.08est.42,0003,360

Input cost: 22,800 silver

1-Hour Consumables

ItemQty/hrUnitValue
Mutton Stew
2est.1,2802,560
Major Healing Potion
2est.8,08016,160

Consumable cost: 18,720 silver

Gross output / hour146,700 silver
Minus input costs-22,800 silver
Minus consumables-18,720 silver
Net before listing tax105,180 silver
Minus Premium listing tax (~6.5%)-9,536 silver
Est. take-home / hour95,644 silver

Take-home = output sell value - input buys - consumables - ~6.5% Premium listing tax on gross output. Deaths, repairs, and station fees are not included unless listed as inputs. Yields scale with your selected skill level.

Requirements

  • T6 Bloodletter + Scholar Cowl clear build (see gear below)
  • Mutton Stew + healing/energy potions, budget 2 stew and 3 pots per hour
  • Red-zone access near Martlock (e.g. Redtree Enclave, T6 red)
  • No keys, solo entrances are free hidden world spawns

Step-by-Step

  1. 1

    Roam T6 red zones around Martlock for green-glowing solo entrances. Yellow T5 zones work for practice but pay roughly half the loot.

  2. 2

    Enter, clear trash in a circle back to the entrance, pull mobs into corridors so you never fight more than 3 at once.

  3. 3

    Activate Small Combat Shrines when you find them, each gives a random 1-minute buff (damage, sustain, or cooldown reduction) to the first player who clicks it.

  4. 4

    Loot every chest: Master's Runes and Souls are the main silver (sell on Caerleon). Grab silver bags and tomes but do not slow the run for green loot.

  5. 5

    Exit after the boss chest, aim for 4-5 full clears per hour. A steady red-zone hour is around 300 runes and 90 souls; black zones push toward 400 and 120. Bank in Martlock every 2 runs so a death does not wipe your stack.

  6. 6

    Sell runes in stacks of 100+ on Caerleon during EU prime. Souls can be sold raw or saved for your own crafting; check which pays more today.

Pro Tips

  • Bloodletter E → Q → W rotation with Scholar Cowl energy refund is the standard speed-clear, practice the rotation until trash dies in under 8 seconds.
  • Red zone deaths are full loot. Never carry more than 2 runs of loot on you. Bank is free insurance.
  • The profit calculator models ~0.08 full-kit replacements per hour on the red tab. Fewer deaths = higher take-home.
  • Dungeon tier = zone tier. T6 red near Martlock is the sweet spot for T6 rune income without black-zone risk.
  • Skip dungeons with other players inside, shared loot cuts your runes/hour in half.

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