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Dungeons & PvEAdvanced11 min read

Abyssal Depths Silver Farming

Run The Depths from the Antiquarian's Den in 2-player mode (Orange PvP — gear stays equipped, bag loot drops on death). Clear level 2 in ~15 minutes with a Permafrost duo, cash out through exits or Soulgates, and bank ~750k–1M silver per extract for 3–4M/hr.

Your estimated profit / hour

2,910,982 silver

All skill levels: 2.0M – 3.5M/hr

Gross output

2,936,820

Your skill level

Extract at level 2 after ~15 min — baseline 3–4M/hr with a partner

Recommended Gear

Loadout for Level 2 duo

5.1 Level-2 Farm Build

5.1 Permafrost duo setup under the 1200 IP softcap — extract at level 2 for 3–4M/hr.

Armor & Weapons

Head
Main Hand
Armor
Shoes

Cape, Bag & Mount

Cape
Bag

Consumables

×4
Potion
×3
Food

Also Bring

×2
Major Gigantify Potion
Item details
  • Expert's Druid Cowl (.1) 8,266 silverHealing / cleanse
  • Expert's Druid Robe (.1) 799,999 silverDefensive cooldowns
  • Expert's Stalker Shoes (.1) 22,596 silverMobility between rooms
  • Expert's Permafrost Prism (.1) 33,240 silverFastest PvE room clears
  • Adept's Morgana Cape 296,494 silverDefense without overshooting softcap
  • Expert's Bag 19,754 silverEmpty before entry
  • Mutton Stew ×3 8,901 silver+damage, modest IP bump
  • Major Healing Potion ×4 32,632 silver-30% healing inside
  • Major Gigantify Potion ×2 22,044 silverDemon rooms and PvP burst
Loadout market value1,243,926 silver

Includes consumables: 63,577

Gear: 1,180,349 · Consumables: 63,577

Profit breakdown

Calculated from 1-hour output at Level 2 duo yield, using average (all royal cities) prices (Albion Data Project). Updated Jun 11, 2026, 8:51 PM.

1-Hour Output (sell value)

ItemQty/hrUnitValue
Elder's Soul
9011,6081,044,720
Grandmaster's Soul
2203,048670,560
Elder's Rune
3803,1291,189,020
Grandmaster's Rune
6054232,520

Gross output: 2,936,820 silver

1-Hour Consumables

ItemQty/hrUnitValue
Mutton Stew
38582,574
Major Gigantify Potion
24,4348,868
Major Healing Potion
43,59914,396

Consumable cost: 25,838 silver

Gross output / hour2,936,820 silver
Minus consumables−25,838 silver
Net profit / hour2,910,982 silver

Profit = output sell value − input buys − consumables. Market tax (~6.5% with Premium) not included. Yields scale with your selected skill level.

Requirements

  • 900+ base Item Power to enter (Inventory Details tab — food, mastery, and overcharge do not count toward the minimum)
  • A partner queued in the same city — your group must enter from the same Antiquarian's Den
  • 5.1–6.1 budget kit under the 1200 IP softcap (20% scaling above cap)
  • Empty bag before entry — only inventory items are lootable on death, not worn gear
  • Mutton Stew or Beef Stew, Major Gigantify Potion, Major Healing Potion per run

Step-by-Step

  1. 1

    Meet your partner in an Antiquarian's Den (every royal city + Caerleon). Bank everything in the Den — it shares the city bank.

  2. 2

    Queue 2-player Duo mode together from the same city. Matchmaking runs in ~4-minute waves — everyone waiting at any royal-city Den enters one pool, so opponents may come from other cities.

  3. 3

    You are locked on each floor for a set period at the start. Clear every mob in each room to roll either a loot chest or a buff that lasts until you leave The Depths.

  4. 4

    Mobs and players drop Souls — white Neutral (mobs / forfeits), red Hostile (enemy players), blue Friendly (downed allies). Offer Hostile or Neutral Souls at the Altar of Greed (up to 3 per altar) for bonus loot — sacrificing a Hostile Soul there permanently removes that player from the run. Carry Friendly Souls to the Altar of Awakening to revive teammates (each altar works once per team).

  5. 5

    After the floor timer, exits appear — stairs up extract your loot; stairs down descend. Levels map to zone tiers: level 1 = T6, level 2 = T7, level 3 = T8. Level 2 is the best silver/hour baseline; only descend to level 3 for the Treasure Vault.

  6. 6

    On levels 1–2, extract via an upward floor exit or a Soulgate (sacrifice any Soul type — gate stays open 30 seconds). Level 3 has no upward exits — use Soulgates early or collect 3 Keys in Duo (5 in Trio), unlock the Treasure Vault, then leave through the 60-second channeled vault exit before collapse damage kills you.

  7. 7

    Bank loot in the Den and wait for the gateway re-entry cooldown (shown on the entrance UI) before the next wave. Target 3–4 full extracts per hour including matchmaking and run time.

  8. 8

    Sell tradable chest loot (runes, souls, resources) on Caerleon. Open silver bags immediately and loot player inventories you win in fights — both are untradable raw silver.

Pro Tips

  • The Depths use Orange PvP only — there is no separate lethal/non-lethal queue (that is Hellgates). Worn gear takes yellow-zone knockdown durability; inventory drops if you die in combat.
  • IP rules: 900 minimum base IP, 1200 softcap with 20% scaling above it. A 5.1 Permafrost + Druid robe setup is the standard budget farm comp; 6.1 fits the cap for vault pushes.
  • Solo queuing is allowed but room, altar, boss, and vault chests give ~25% less loot (Abyssal Depths Patch 5, Sept 2025) — always run with a partner for 3–4M/hr targets.
  • Healing is reduced by 30% inside The Depths. Permafrost Prism clears rooms fast; a healer duo (e.g. Hallowfall) is more consistent when other teams contest level 2.
  • Clear demonic statues for stacking Demonic Ferocity buffs (up to 15 stacks) and room buffs that trigger below 40% HP — both persist until you leave.
  • Do not sit on loot through a collapse — escalating hellfire damage kills knocked players. Descend to an uncollapsed floor or extract early with profit.

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