Needs review: Not reviewed enough yet. Treat profit numbers as estimates. No test logs attached yet.
Run Stalker corrupted dungeons in red zones for souls and runes. Hunter (knockdown) is for learning; Stalker and Slayer are full-loot. Use this for the flow and invasion rules; real profit depends on win rate, deaths, market tax, and how often you get contested.
Average uses the median price across all six royal cities. Calculator defaults use snapshot prices. Pick that city in the header for route-specific live prices.
Profit outcomes / hr (after tax)
| Metric | Take-home/hr | Meaning |
|---|---|---|
| Conservative | 295.7k | Bad luck, low spec, slower route, worse market |
| Median | 373.5k | Typical session for a normal player |
| Expected value | 373.5k | Includes rare drops mathematically |
| High-roll | 475.2k | Lucky drop or strong session |
Est. take-home / hour (after tax)
373.5k
Before tax: 436.2k/hr
All skill levels (after tax): 295.7k - 475.2k/hr
Gross output
596.6k
Your skill level
Full-loot Stalker runs; calculator models ~0.3 full-kit deaths/hr. Profit still swings with invasion win rate.
Loadout for Stalker (red)
T6 Claymore burst build for red-zone corrupted PvPvE.
Armor & Weapons




Cape, Bag & Mount

Consumables
×3
×2Also Bring
×2Includes consumables: 48.7k
Gear: 291.6k · Consumables: 48.7k
Calculated from 1-hour output at Stalker (red) yield. Standard sell-order market fees: 2.5% setup fee + 8% transaction tax. Site snapshot averages. Updated Jul 30, 2026, 7:08 PM.
1-Hour Output (sell value)
| Item | Qty/hr | Unit | Value |
|---|---|---|---|
| 88 | est.4.4k | 387.2k | |
| 176 | est.140 | 24.6k | |
| 17.6 | est.10.5k | 184.8k |
Gross output: 596.6k silver
1-Hour Input Costs
| Item | Qty/hr | Unit | Value |
|---|---|---|---|
| 0.3 | est.52k | 15.6k | |
| 0.3 | est.82k | 24.6k | |
| 0.3 | est.48k | 14.4k | |
| 0.3 | est.108k | 32.4k | |
| 0.3 | est.42k | 12.6k |
Input cost: 99.6k silver
1-Hour Consumables
| Item | Qty/hr | Unit | Value |
|---|---|---|---|
| 1.6 | est.1.3k | 2k | |
| 3.2 | est.10.8k | 34.6k | |
| 1.6 | est.15.2k | 24.2k |
Consumable cost: 60.8k silver
Take-home = output sell value - input buys - consumables - Standard sell-order market fees: 2.5% setup fee + 8% transaction tax on gross output. Deaths, repairs, and station fees are not included unless listed as inputs.
Enter from the Antiquarian's Den in any royal city (map portal). Use the Den bank and repair station, then queue at the Corrupted Dungeon entrance when it opens (entrances cycle in waves for larger matchmaking pools). Open-world corrupted portals still work the same way.
Find a Corrupted Dungeon entrance in the open world (sinister solo portal) or use a corrupted map from the market if you are not using the Den.
At the entrance, choose Hunter (yellow/blue), Stalker (red/black), or Slayer (red/black, 100k+ infamy). Learn in Hunter until you clear reliably.
Optional: click the Demonic Shrine within 45 seconds if you want to sign up as an invader. Skipping it slightly lowers invasion odds.
Clear mobs for infamy until the final boss spawns. Loot Grandmaster's Souls and Elder's Souls from the chest; they are most of the run's value.
When invaded before the boss: duel if you have the advantage, or destroy three Demonic Shards (they appear on your minimap) to banish the invader for free. Killing the invader also ends further invasions for that run.
After the final boss dies, invasions stop. Exit normally or chain through the post-boss portal. Bank after each chest. Stalker deaths are full loot.
Sell souls and runes on Caerleon. List 1 silver under the lowest sell order during prime hours. Expect Standard sell-order market fees (2.5% setup fee + 8% transaction tax), or 2.5% setup fee + 4% transaction tax with Premium, when calculating take-home profit.
Run The Depths from any royal city's Antiquarian's Den: orange-zone PvE/PvP with collapsing floors, souls, and stacking buffs. The calculator models win rate, solo/duo/trio queue time, run duration, floor extract depth, optional PvP loot, and bag-only death loss. Gear stays equipped on death.
180.3k – 508.1k/hr· saved prices
Run 4-man veteran tracking on the Roads of Avalon. Strong groups rotate Golem, Dawnbird, Panther, Werewolf, and Rare Quarry hunts. The profit calculator uses average loot from a real ~22 kill session: panther fur, dawnbird feathers, spirit remains, body parts, ancient stones/souls, and rare quarry bags, plus low-chance shapeshifter remnants.
921.6k – 1.1m/hr· saved prices
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